![]() Congratulation for wasting 5-10k of their manpower pool. If you use this against strong nations -> they are gonna crush the rebellion. Even maritime ideas are a better pick here. Additionally naval ideas > espionage for more piracy. The privateer efficiency is only good for pirates and they get plenty of other privatee efficencies. With the current patch the AI goes bankrupt even without you doing anything. In such cases other ideas such as defensive ideas or even quantity are by far better. Maybe if you are Georgia bordering Ottomans and not having any anatolian provinces occupied, but that's about it. Considering that the AI gets perma-claims all over the place too, this will not prevent any major nation to declare on you. Unless you play something like Samurai-pirates, the AI will rarely declare on you anyways. Diplo-ideas are entirely superior to this. By the time you have this idea free, you should already have perma-claims all over the place or at least fabricated on the nations you need already. ![]() Why would you need that? Best case you are saving 1-2 years, which is nothing. Unless you are gonna play a european nation that wants to go diplomatic, the idea itself is again completly useless. If anything, you are saving 0.5-1 ducat for most nations.Īnd the 50% spy consntruction is completly useless. Base value of a lvl1 advisor is at around 1 ducat. Most nations can only afford lvl 1 advisors for early and mid game. Unless you have the economy to hire at least lvl2 advisors, you won't save even half of that money. This idea is all around good, it saves you about 5-6 ducats per month in advisor costs The events also come in 5 year intervals, giving you another +50% rebel support efficiency, the only way to lift fog of war until about 1700, which lifts it for 3 months, and plus 20% spy network construction. With this you can get at least 55% less aggressive expansion penalty. In about a year your network can get up to 100, and it gives you +20% seige ability and -10% aggressive expansion. They also get special buffs for what type they are. If you get this you can spawn about a fourth of your force limit for 100 dollars, so theyre cheaper, spawn with a general, and don't contribute to your force limit. You dont have to spend nearly as much money on corruption.Įighth idea: +50% rebel support efficiency. This helps you spawn rebels and make the enemy go into bankruptcy, which helps with the last idea. Sixth idea: +25% embargo efficiency and +33% privateer efficiency. Also, a province with a claim gives you no stability detriment apon deccing and -20% aggressive expansion penalty and from what i remember a 33% war score cost reduction, and you can make many of these claims in about a year. You dont have to worry about taking that high dev province as much.įifth idea: -25% expense on claim fab. ![]() You will find that people will NEVER declare on you if they've not gotten mission claims.įourth idea: -20% aggressive expansion ideas. This is always good to have, so you can construct on 2 countries at once. This idea is all around good, it saves you about 5-6 ducats per month in advisor costs, and the spy construction lets you get the spy points faster. Result: Paradox is Swedish" Websites and Wikisįirst idea: +50% faster spy construction and 10% cheaper advisors. Please use proper spoiler formatting if you are going to discuss spoiler content in non-spoiler threads: >!Paradox is Swedish!< Please mark a thread for spoilers if there's spoilers in the main post or if there's going to be open discussion of spoilers in the comments To avoid spoiling narrative surprises for others, please adhere to the following guidelines: If you want stricter quality control, go to /r/ParadoxPlaza For information on topics that are temporarily banned, please view our rules page.Ĭontent that breaks the spirit of these rules may be removed at moderator discretion. We may occasionally ban specific topics that have flooded the subreddit. Users may only make one self-promotional submission per week. Explanations should be posted as a reddit comment - referencing the title is not enough.Īll giveaways, surveys, and petitions must be approved by the moderators first. General discussion of piracy or leaked content is allowed.Īdhere to the Reddit content policy and the reddiquette.Įxplain what you want people to look at when you post an image. No links to pirated materials, pirated game mods, or key resellers. No memes, image macros, reaction pictures, or similar. Just the title of the post being relevant does not qualify. Posts must be related to Europa Universalis. Hover over any of the boxes below to view relevant information Rules It is a general subreddit for the Grand Strategy Game from Paradox Interactive: Europa Universalis 4. This is a sub-reddit for Europa Universalis IV. EU4 Wiki /r/Paradoxplaza Patch Notes Dev Diaries Paradox Forums Livestreams Discord Welcome to EU4
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